Satisfactory: Power Buffering & Augmenting

If it seems like I’ve become obsessed with power, well, you might be right.

Look upon my rows and stacks of blueprints, ye mighty, and despair.

At least if you’re talking about electrical power generation in my current Satisfactory solo save.

This weekend I placed the last of the Fuel Generators at the 2nd Rocket Fuel power facility, bringing that to 86 operational units at 250MW apiece. Add that to the 20 Nuclear Power Plants plus the 100+ Fuel Generators at the 1st Rocket Fuel power facility and you’re in the ballpark of 100k MW of total power generation. That should be enough, shouldn’t it?

But. What if not?

I’m told by reliable sources that endgame production wants some monumental amounts of power, and on a wildly fluctuating basis at that.

Great news: I have a couple more tools at my disposal to help alleviate potential power-supply issues. For starters, there are the Power Storage devices. They look like D-cell batteries as made by a particular manufacturer which shall remain nameless (“copper top” is the key phrase here) but scaled way up and with various fiddly bits attached. Each Power Storage device functions as a capacitor which can store 100MW of charge for use if there’s a grid blowout or some other power-loss event. You know, like accidentally removing a load-bearing power connection somewhere, because that’s never happened.

100 MW of stored power isn’t a lot in endgame terms, so in order to function in a useful manner you need to scale up your storage facility. And that’s a great time to introduce blueprints to the process.

The painted beams are both my vertical “support” design element and my way of routing power from floor to floor.

I’m going with a 1-by-4 group of units connected to power laterally, with a guide platform available above to aid with snapping another blueprinted group into place to make a new “floor”. The idea is to be able to make a long row of blueprints, then make another one above that row of blueprints, repeating as necessary. With this method I can make a big power bank at whatever scale I can afford.

Of course, I forgot a key element in the first iteration of this blueprint: I didn’t connect two important power leads. I’ll fix that later

And “afford” is the operative word. Each Power Storage device takes a bunch of Wire and several Modular Frames… so when you start putting them down four at a time in rapid succession, you immediately learn the limitations of your various factories’ ability to refill “depotspace” with supplies. It might be worth grabbing a bunch of stacks of those materials before embarking on a large Power Storage facility build.

After a modicum of hassle with Wire and Mod Frame supplies, I got my first 80 Power Storage devices placed and connected. I can now make up for 8 GW of lost power supply on the part of the grid this site is connected to.

Note that in order to charge these devices you need excess power supply. If you’re only barely breaking even, building Power Storage units is not your first priority!

Once that was in place (to be expanded on later, mind you) I realized I’d neglected one very important piece of equipment.

Seems totally OSHA-compliant.

The Alien Power Augmenter. What does it do? Oh… just a straight-up 10% boost to power production.

It almost feels like cheating, except for all the hoops you have to jump through to even build one of these bad boys.

Those aliens, is there anything they can’t do? Oh, right: Save humanity and all the kittens and puppies back on Earth. Guess I’d better get on with that.

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *