Month: July 2026

  • Satisfactory: Northern Forest Woes

    After being sick for most of a week and a half I’m back on the Satisfactory grind, and…

    Vibrant. Beautiful. Absolutely antithetical to building large factories.

    …no. I’m not doing this. I’m not building a factory on the scale of my previous Crystal Oscillators site in the middle of the Northern Forest biome. Maybe if we had the ability to explode parts of the map itself, I’d think about it. As it is? That’s too much terrain going on. I’d have to start building dozens of meters above the median base terrain (whatever value that might be) and… no.

    But I want those raw materials, so I’m going to do something I have actually never done before: Shipping copper and iron ingots via railway.

    (more…)
  • Sickly Skip Week

    For the first time in… quite some time… I don’t have a weekly Satisfactory progress post to share. Why? Because for one of the very few times in the last six years since I started wearing a facemask every time I leave the house, I ended up with a nasty head cold. It started ruining my quality of life Tuesday afternoon and here it is, Sunday morning, not really gone yet. In all the discomfort and brain fog from the symptoms and the medicines I’ve simply not been able to enjoy pretty much any kind of fully 3D gaming like Warframe or, of course, Satisfactory.

    Hopefully by next weekend I’ll have the start of my Superposition Oscillators factory to show off, at least.

    Stay safe out there, okay?

  • Satisfactory: Yeah That Tracks

    I did, in fact, run a set of rails all along the entirety of the Northern Forest in my current solo Satisfactory save.

    Not the most efficient way to get from Up Here to Down There, sure, but it was a funny idea so I did it.

    And a bit beyond. Kind of.

    (more…)