I could have played a current game, a new game, or not played a game at all.
But, no. I installed Might & Magic VI, a musty old RPG-type game from the late 1990s. I downloaded the strategy guides and maps from the site I used to rely on way back when (I’m glad it still exists!). And I plowed through the “loot the game developer’s offices” map trick to get a bit of a monetary and gear head-start on things.
Is it every bit as janky as I remember? Oh yes. Is it a game from the days before everyone realized that WASD makes a better keyboard movement setup than the arrow keys? Sadly, yes.
Did I have fun mowing down lizard men and Followers of Baa once my party all had bows equipped? Definitely yes.
I’ve no idea if I’ll keep at this for very long, but hey, it made my evening pass rather pleasantly, all things considered.
After taking a few months off from the game due to a bug with the part of the game I was most excited to play with (drones had a nasty habit of using far more batteries than they were supposed to unless you stayed close by the drone port at all times), once Coffee Stain (the game studio) started showing off what was coming with the Update 5 milestone release I found myself compelled to start a whole new save game.
(You name your “save” which is basically the name of an ongoing session, and then you name the actual save points within that “save,” and yes that gets confusing sometimes.)