Category: Games

  • Blasted Epoch

    I decided to take a bit of a break from Satisfactory. Yes, again. The news of Titan Quest 2 hitting “early access” made me consider getting back into Last Epoch (they’re both what’s called an “ARPG” for whatever reason) so I looked around for information about Last Epoch’s upcoming “season” event.

    What I found instead was the news that the game’s studio was sold to Krafton, the folks behind such hits as PUBG, the debacle that is the Subnautica 2 situation, and the gen-AI hot mess that was InZOI.

    Oh.

    Well, Last Epoch was fun while it lasted but y’all might as well uninstall it if it’s on your hard drive because it’s about to be hyper-monetized and micromanaged into oblivion.

    And the alternatives aren’t great: Diablo products are of course from Blizzard, with all the baggage that entails. The aforementioned Titan Quest sequel? THQ, thus Embracer Group, which is a non-starter for reason I don’t have the stamina to delve into right now. (If you know, you know. If not, you have a new research project now, don’t you?) Torchlight? I think it’s a mobile game now or something, and Torchlight 3 was a cruel joke. My experiences with the Path of Exile game family aren’t great. Which leaves me with… playing old games for nostalgia value.

    All I wanted to do was spend a quiet Sunday afternoon having some fun. Instead, I’m even more depressed. Feh.

  • Warframe: Sobek It Hurts

    I haven’t been playing Warframe all that heavily lately, mostly just doing Nightwave dailies to progress that reward track and leveling up weapons for mastery. Along the way I’ve slowly accumulated items called “Riven Slivers” which can be turned in to receive something called a “Riven Mod.” That’s basically a mystery mod (item which enhances a warframe, weapon, or other piece of equipment) with randomized stats (usually a mix of some positive and one very negative) that is locked to a given named weapon (any variant thereof).

    Earlier this month I got a Riven Mod, and once I revealed its assigned weapon, I was kind of annoyed: It’s for the Sobek, the “normal” version of which is a kind of middling shotgun. I already have a stack of shotguns in my arsenal, do I need another? Probably not, I decided.

    Then I noticed this was my 2nd Sobek Riven Mod. Huh. (Mind you, one cannot equip more than one Riven Mod on a weapon. So having two is just pointless… maybe. Kind of. Put a pin in that.)

    Immediately afterward during my next mission in the Saturn system, a Kuva Larvling showed up (as they do) and the weapon it offered me if I chose to make that Larvling into a full Lich was…

    … yeah, the Kuva Sobek. I guess the game absolutely wanted me to add a Sobek to my inventory. So I went ahead and kicked off the Lich hunting process, more out of a fit of pique than anything else, if I’m honest. But hey, mastery progress is mastery progress, a weapon’s a weapon. It’s all good, baby!

    Warframe video game screenshot: Progress indicator for trying to figure out which Requiem Mods will unlock the final mission for the Kuva Lich process. What this current status reveals is that the leftmost Mods are correct for a position somewhere, but not the first position, either of them.

    Let the game of interplanetary Mastermind begin!

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  • Satisfactory: So You Want A Huge Nuclear Power Plant

    For some reason, when I got to the point of wanting to replace some of my early power plants (coal, maybe some regular-fuel) with nuclear power, I decided to build the biggest plant I’ve ever made in the game, solo or multiplayer. This is my “1.0” save, started when the game officially left Early Access last autumn.

    I ran the numbers and decided that 4 uranium fuel rods per minute feeding 20 power generators was exactly the right number to aim for.

    Satisfactory video game screenshot: Side view of a large power plant bordered on both sides by train stations, the foreground station being surrounded by water pipes leading to water reservoirs on the floor above. To the far left is a row of refineries.

    What the hell was I thinking?

    Please allow me to offer some advice if you want to follow in my virtual footsteps. I made some mistakes; perhaps my hubris will be partly absolved if I can help others avoid them.

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  • Random Bits: Mid-May 2025

    I haven’t had enough to say about any specific thing to flesh out an entire post… though I suppose I could go back to my pre-Twitter use of this site to simply post very short status updates and minor thoughts… maybe. We’ll see. In the meantime, here are a few tidbits from my recent life:

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  • State of Play: May 2025

    It’s been a little bit since the last one of these. So, what am I playing lately? Here’s a hint:

    Last Epoch video game screenshot: A mage and a weird floating three-armed minion hanging around in a dungeon.

    I mean, I also play some other games. Let’s catch up.

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  • Last Epoch

    So there I was, feeling like I needed to play something different. I can only do so much Warframe space ninja action at a time before I need something slightly lower paced. I’m at a tedious and frustrating part of my solo Satisfactory game and don’t want to hit burnout while also running a weekly co-op session for some coworkers. What else is on offer? Is it time to go shopping?

    I very nearly wound up buying Baldur’s Gate 3 but decided that “try a D&D game again” probably wouldn’t pan out any better than any of the previous few times, such as when I spent a few hours with Solasta. While researching BG3, however, I bumped into mention of something else: A Diablo type game (of which there are, admittedly, quite a few) that isn’t by Blizzard and isn’t a Path of Exile game and isn’t part of the now-cursed Torchlight franchise, nor is it spawned from or closely related to Titan Quest/Grim Dawn. (OK, yes, I’ve clearly tried a few of these over the years. There’s an itch which needs scratching.) After reading a couple of reviews, I decided to use the last of the “gift card” money in my Steam wallet to pick up…

    Last Epoch.

    That certainly is a distinctive type of game interface, isn’t it? I have loot drops filtered so the lowest-tiers of rarity appear just as bits of light without the name cards to reduce visual clutter.
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