It’s been a while since my last check-in on my ongoing train-centric Satisfactory save game, so here’s a bullet-point catch-up:
Continue readingCategory: Games (Page 2 of 8)
In the co-op Satisfactory game with the kids (look, I get to call them “kids” even though they’ve been full adults for over a decade now, it’s my parental privilege) we’ve finally reached the point where we need to consider actually doing the thing we only really joked about early on: Tackling nuclear power.
Continue reading“… mountains come out of the sky and they stand there!”
Yes, ha ha, the song “Roundabout” by Yes (ha ha) earworms me every time I think about building roundabouts in Satisfactory. Maybe you, dear reader, are young enough not to have this problem. I envy you your youth and your lack of Jon Anderson’s voice in your head.
Anyway.
Continue readingOver the weekend I finished off my first playthrough of Fire Emblem Engage, and I’ve been sitting with it for a little bit to percolate my impressions. Overall, in general? It’s a perfectly serviceable tale. There’s nothing groundbreaking in it, nor is there anything absolutely awful.
I don’t want to spoil specific details, but I can’t really talk about my reactions without giving some general things away, so… bail now if you aren’t done with the game and want to avoid anything spoiler-ish. For that matter, I’m also going to talk about some comparisons with Three Houses, so… again: Beyond this point there shall be spoilers-of-sorts.
Continue readingHere we are, the last of my promised posts from the end of last month. It took me a while to get here but it’s for the best, since every week along the way I’ve learned something new about dealing with trains in the Satisfactory game.

After Heroes and Three Houses and Three Hopes, now we’ve landed on Engage, the latest Fire Emblem title. Depending on which long-time fan of the series you want to believe, this either is or isn’t a welcome return to the classic play style and structure of yore.
This’ll take some unpacking. Buckle up.
