Tag: Satisfactory

Posting about the game Satisfactory by Coffee Stain Studios.

  • Satisfactory – Late Game Bits And Bobs

    It’s been a while since my last check-in on my ongoing train-centric Satisfactory save game, so here’s a bullet-point catch-up:

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  • Satisfactory – New Clear Power Plan

    In the co-op Satisfactory game with the kids (look, I get to call them “kids” even though they’ve been full adults for over a decade now, it’s my parental privilege) we’ve finally reached the point where we need to consider actually doing the thing we only really joked about early on: Tackling nuclear power.

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  • Satisfactory – In And Around The Lake

    “… mountains come out of the sky and they stand there!”

    Yes, ha ha, the song “Roundabout” by Yes (ha ha) earworms me every time I think about building roundabouts in Satisfactory. Maybe you, dear reader, are young enough not to have this problem. I envy you your youth and your lack of Jon Anderson’s voice in your head.

    Anyway.

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  • Satisfactory – Rail Talk

    Here we are, the last of my promised posts from the end of last month. It took me a while to get here but it’s for the best, since every week along the way I’ve learned something new about dealing with trains in the Satisfactory game.

    Thank goodness this is just a game, especially one where pesky issues like “gravity” and “structural integrity” don’t entirely matter to what you build.
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  • Satisfactory: 2022 Co-op Year End Tour Video

    The video I mentioned in the previous post? Here it is:

    Arrak-ish. Dune… desert biome. Look, I’m bad at naming things sometimes, okay?

    I hope that we all get to have more fun, less stress, more health, less catastrophe, more prosperity, less misery in the year to come.

  • Silly Things To Do With Video Editing

    I’m working on a tour video for our three-person co-op Satisfactory game. I recorded the footage Tuesday night. (We took the week off for various reasons, so I used that time to let the Space Elevator shipment production accumulate a bit.) For lack of anything better to do and not wanting to actually Do Game Stuff without the others, I started a video project.

    Last night I completed the editing-down. Tonight I started the text overlay process, and decided I’d take this chance to learn something new (to me) in DaVinci Resolve: How to pin text to an object on the screen. Tracking, in other words.

    It’s a learning process, but for the sake of this one joke I feel like it was worth it:

    Yes, I used that garish color combination on purpose. I mean, why not?

    Mind you, I could have used a fancier method and achieved smoother, better-looking results. But for a quick throw-away joke? It’s fine.

    Hopefully I’ll have the full tour video up by the weekend.