A while ago, I set up a Teamspeak server so that Dawn and I could do voice chat while we’re playing City of Heroes. The idea is that we can communicate far, far more effectively with verbal cues than when we have to stop down the action to type our messages.
For various reasons, before tonight, we’ve been unable to make the system work to our satisfaction. Tonight, however, could be considered a qualified success. The mild feedback problem hasn’t gone completely away, but it’s far more tolerable than it used to be. Tonight, we managed to run through several missions, communicate and coordinate, and even whisper sweet nothings in one another’s ears. Not bad for a small investment in headsets and the installation of a free bit of server code, eh?