Category: Media

This is a container category for media reviews and related drivel.

  • Spirited Away

    Let me get right to the meat of the review: Spirited Away is an absolutely gorgeous piece of animation. It looks beautiful from start to finish. The action is fluid and dynamic. The design of scenery and characters is imaginative and detailed.

    A coworker pointed out that she favored “Princess Mononoke” over this film. My reply was that “Mononoke” is to “Nausicaa of the Valley of Wind” as this film is to “My Neighbor Totoro.” This is a child’s film, albeit a wonderfully detailed and imaginative one.

    The story is that of a young girl, Chihiro, trapped in a world of spirits and monsters. She starts out weak and afraid, but spurred by the desire to rescue her parents she finds an inner determination and generous nature that see her through an amazing series of challenges. Showing the value of determination, politeness and caring seems to be the driving principle of the movie.

    Not everything is sweetness and light. Yu-Baaba, the matron of the bathhouse, is quite the intimidating and dangerous woman. Genuinely scary things happen to and around Chihiro. There’s even a rather disgusting sequence involving regurgitation. You’ve been warned.

    I’ll briefly touch on the quality of the dub. Disney did right by this work, harnessing superb voices to a talented voice director and a quite decent script. Names were mostly unchanged, and the occasional instances of off-camera speaking used to explain certain cross-cultural elements weren’t jarring. I admit that I’m dub-agnostic when it comes to anime, so your mileage may vary. The zealots in the crowd will likely disagree with me, but the zealots probably aren’t reading this review.

    So is the movie perfect? Perhaps not, but the downsides are subjective. Chihiro’s transformation from incapable to indomitable seems a bit sudden in some ways, though there are key events that spur this transformation. There are a couple of “huh?” moments in the movie, but those could be explained by an incomplete grasp of cultural cues. Maybe. Little things, subjective things, are all that keep this movie from being a perfect 10. Yes, it’s really that good.

    “Spirited Away” is only in town through Thursday the 17th of October. As of this writing, that’s three more nights’ worth of chances to see this film in the theater. It is absolutely worth it. This is a splendid film.
    Spirited Away at Nausicaa.net

  • Armitage: Dual-Matrix Special Edition

    So what do you do when you’re handed a DVD, you look at the cover and title, and you pop the disc into your player right away because you’re certain that this is going to be a fun show to see… and then you have to work continually throughout the viewing to keep your enthusiasm up?

    That pretty much sums up my experience with Pioneer’s Armitage: Dual-Matrix release, the sequel to the vastly-superior Armitage III: Poly-Matrix, itself a conglomeration of the original Armitage OAVs. I wanted to like this movie a lot. Instead I can only like it a little bit.

    What’s wrong with it, you ask? The animation quality is good, but just a little too “computery.” The plot is good, but just a little too “contrived.” The voice work is good, but just a little too “cheesy.” (How often, by the way, do we need to be told that Juliette Lewis is the voice of Armitage? Big whoop, Pioneer.)

    The story feels like it takes place in a vacuum, or that it’s a stage show with pretty sets but no background characters taking up available space. One gets the impression that for all the effort the animators went to in order to show us cool fight scenes, they didn’t want to be bothered animating background characters.

    I won’t bore you with a plot synopsis. Suffice to say that the robot-girl Armitage is given cause to take a trip to Earth to provide us with lots of butt-kicking action. Oh, and her daughter is used as an emotional pawn at least once. And her husband spends a lot of time standing around like a statue. Hmm, I’ve given too much away already.

    There are other minor problems as well, including a fully-3D car chase that looks, well, fully-3D. One also wonders at the animation technique used, since a lot of the shadows that fall on characters’ faces have stair-step jaggies. Every time I see that particular artifact I get pulled completely out of the story, amazed that anyone could have missed that glaring error even once, let alone as often as you see it in this film.

    One positive note (pun intended) is that the Special Edition release has very pretty menus, including the option to play three of the musical selections in 5.1 surround sound. However, once the novelty of this feature has worn off you realize that the music isn’t all that great to begin with. It’s not bad, it’s just… not that good either. Sort of like the rest of this feature. The “making of” featurette is better than I expected, with the exception of the terrible interview with Juliette Lewis. One wonders if she threw some sort of star-power fit to get so much of her face and name on this release.

    Oh yes, and check out Ahmed Best doing his best (pun intended) Jar-Jar impersonation. But wait, he is the voice of Jar-Jar. Um.

    I do plan to use this DVD to make a music video or two, as it does contain a great many nicely-animated action sequences. If you’re handed this disc as a freebie, enjoy. If you’re out shopping, skip over this one in favor of the original.

  • Escaflowne

    Wendi and I went to see the Escaflowne movie at the Clinton Street Theater a couple of weekends ago. And yes, I’m so lazy that it took me this long to write up the review.

    “Escaflowne” is a movie about giant robots that manages to almost entirely not be a movie about giant robots. A young semi-suicidal girl is brought over to another world, Gaia, where everyone thinks she’s the Wing Goddess destined to summon the Dragon Armor known as Escaflowne to either save or destroy the world. Oh, and this loner-hero named Van is on a mission to kill his brother who usurped the throne or something.

    You see, while the plot isn’t what you would call terribly complex, you’re not really given any sort of real bead on the background involved. You also get the impression that there’s an awful lot of backstory and character development that you’re missing out on so that the movie’s running time can be kept short.

    Or, put another way, you feel like you’d be a lot better off watching the televised anime series instead of this movie adaptation. (For the record, I’ve only seen two episodes of the American dub on Fox Kids so I really don’t know that much about what the story’s supposed to be about.)

    What was good about “Escaflowne,” the movie rendition? Great action sequences. Nice character and machine designs.

    What wasn’t quite so good? The sense of missing backstory and character depth. A rushed feel to the sequencing. No sense that the heroine has any impetus for the changes she appears to go through.

    It’s not a bad movie. I’m glad I was able to see a subtitled version, since adding a bad dub to an already-underwhelming film would probably have made it unwatchable. On the other hand, it’s not something I’m going to pay to own when it comes out on DVD. Maybe I’ll see about borrowing the series instead…

    Escaflowne Movie Site

  • Spider-Man

    Here’s one of those “genre films” that a lot of fanboys like myself have been looking forward to for months… nay, years. In many ways Spider-Man has been our last, best hope to see a good movie based on a Marvel comics title. X-Men, after all, could have just been a fluke.

    I’m pleased to say that Spider-Man, the movie, does not suck.

    Unless you’ve been living under a rock, you’ve already been inundated with hype and info and imagery and so on. I’ll spare you things you don’t need me to tell you.

    Here’s what works about the movie:

    • Yes, Tobey does an outstanding job. He absolutely picks up this movie and carries it on his back from start to finish. Spectacular work.
    • The interpersonal drama outweighs the fancy CGI and fight choreography. It really does. If it didn’t, the last scene wouldn’t have worked at all. (No, I’m not giving that away, even though it gets spoiled in a lot of other reviews.)
    • Willem Dafoe manages to work some subtlety into what would normally be Just Another Nickelson’s Joker Ripoff.
    • There were very few played-for-laughs moments. In a weird sort of way, this makes great sense. We’re watching an origin story, and while Spider-Man is one of the original wisecracking superheroes he doesn’t quite evolve to that point in this film. We’ll probably see more of that in movies to come.
    • Setup. There’s an awful lot of setup, both blatant and subtle, for future Spidey films. Listen for the name of the place Peter gets fired from on account of poor attendance.
    • The organic webshooters. As used in this movie, it works. It breaks from canon, but it works.

    Here’s what doesn’t (quite) work:

    • Danny Elfman’s score. Soulless. Lifeless. A vague pastiche of everything else he’s ever done. Just about the only good thing I can say about it is that it never once gets in the way of the movie. I dare anyone to pick out a real melodic sequence out of that awful score. I dare anyone to remember any given series of notes. It’s that lame, folks.
    • Kirsten Dunst. Bless her soul, it’s not really her fault that MJ didn’t have much more to do in this film than to bounce from rich brat to rich brat and get saved a few times by His Spideyness. While she’s the center of Peter Parker’s emotional existence, only a few times does she appear to have the strength or depth of character to deserve it. Again, not the fault of the actress, and she does have a few moments in the film that indicate possible greatness in future films.
    • Some of the CGI is a bit obvious. It doesn’t detract from the movie too much, and is probably kind of unavoidable, but every so often there’s a jarring “Ah, that’s CGI” bit that takes you out of the movie for a moment. Luckily the movie pulls you right back in again, but you shouldn’t have left in the first place.
    • The organic webshooters. (On both sides of the coin, yes.) My objection isn’t that it breaks from canon, but that we lose the opportunity to see that Peter Parker really is a science whiz. We sure hear about it often enough, but at no point is it actually evident. The screen time used to show him getting the hang of the organic webshooters could have been used to show him developing the mechanical/chemical ‘shooters.

    Overall, it’s a great superhero movie and a better-than-average movie in its own right. If you like “genre” films in the least, you owe it to yourself to catch a showing. As for the Kerezman clan, my son Alexander stated halfway through that “we have to buy this when it comes out.” And he was saying this during one of the better Peter/MJ scenes in the movie, so it wasn’t just a reaction to the cool fight sequences. That’s my boy!

  • Heroes of Might and Magic IV

    There are three computer game styles I love. Shooters like Quake and Unreal Tournament help me unwind after a stressful day. Realtime Strategy games like Age of Empires give me that wonderful experience of building an army and obliterating my enemies. And there are turn-based games like the Heroes of Might and Magic series.

    The long-awaited fourth installment of “HoMM” makes a few significant changes to the gameplay that made the previous titles so successful, but keeps intact the best parts of the series. Anyone who has played either Heroes 2 or Heroes 3 will spend a fairly short time adjusting to the changes in the new game.

    The most significant gameplay changes are the new skill system and the fact that heroes and creatures truly work together interchangeably now. You can have more than one hero in a group, or you can have a group without heroes at all. These creature-only groups are limited, but they make great decoys. Having heroes take active part in combat takes getting used to, but after a while you realize that this is how it should have been done all along. Your opinion may differ if you’re a longtime Heroes player, but for my money this is the way to go.

    What takes more mental adjustment for veteran Heroes players is the new skill system. It’s complex. A hero that starts out with one title can be built to wear another with the proper progression of skills. Take my advice: If you buy this game, also buy a copy of the Prima guide just so you have a handy set of detailed charts.

    Other changes include a totally new visual style, wandering creature stacks, caravans for creature transport, daily creature generation and a few new types of map structures. Oh, and as of this writing the game has no networked multiplayer capability. Hotseat is an option, however, so our household is okay.

    Heroes IV is a splendid game overall. The only minor quibbles I have right now are the disabled multiplayer mode due to be fixed in a future patch release and a seemingly slow and difficult “early” game. In other words, when you’re starting out it takes forever to move around and you tend to have difficulty patrolling your area effectively. I haven’t completed any of the campaigns or larger maps yet so this may not turn out to be an issue in the long run.

    If you want a game that looks great, is mentally stimulating and terribly addictive, pick up Heroes of Might and Magic IV. I highly recommend it.

  • 1st 13th Annual Fancy Anvil Award Show Program

    It’s the two-hour extravaganza with the silly title! So what is it, really? As far as I can tell, it’s an excuse to showcase Cartoon Network original programming.

    Hosted by Johnny Bravo, the Fancy Anvil Show makes a good attempt to spoof all those other self-important award shows that air at this time of year. At the same time it gives CN a chance to run a few choice episodes of their core properties, namely Dexter’s Laboratory, The Powerpuff Girls and Ed Edd and Eddy.

    Some of the presenter bits were clever, the human host segments weren’t too painful, and the production quality was surprisingly good. On the flipside, the continual appearance of Goober and the Ghost Chasers as an award nominee was moderately absurd. I mean, who the hell cares about a Scooby Doo knockoff? I don’t like Scooby Doo in the first place, let alone cheap imitations.

    As an obligatory beef, I’d like to point out that there was absolutely no anime representation on the show. None. No Tenchi Muyo, no Cowboy Bebop, not even any DBZ… and with the amount of Dragonball aired on that channel, you’d think they’d leverage that somehow. Ah well.

    Overall, it’s cute enough to watch but not so great that you’re going to want to tape it for posterity.