• The Count Of Monte Cristo

    I enjoy a fair number of what might be called “guilty pleasures” by those of higher brow than myself. Among these are anime, sword-and-sorcery programming, music by aging rock and roll bands, and swashbuckling period pieces. Monte Cristo is, of course, an example of that last category. The good news is that it actually is a pleasure and not merely guilty.

    The best way I can describe this film is that it’s a straightforward tale of good guy, bad guy and lady fair. Betrayal, hardship, revenge, true love and even some light humor are all well-balanced elements in this film. There aren’t many surprises, not even for someone who hasn’t read the novels, since most of the elements that may or may not have been original in Alexandre Dumas’ original work have been used and abused in countless books and films since.

    You know what? It doesn’t matter. This movie is fun, it’s good to look at, it’s pleasant to hear, and the funniest parts are the sly parts where the audience is let in on the joke that nobody else is meant to see or hear.

    There’s nothing outstanding in the acting, the swordplay, the cinematography, the music or any of it, really. It’s not really meant to be a groundbreaking film, after all. It’s a throwback to the good old days of swashbuckling epics, and that is a blessing for the most part.

    One thing about this movie, however, is so offensive to me that I docked an entire mark from the score on account of only a few seconds of film. When the final climactic swordfight begins, the movie suddenly rips you back into reality by pointedly reminding you that it was made during the Computer Age. Yes, that’s right, suddenly we get about 30 seconds of hyper-speed jump-cut digital editing! What the hell? The rest of the movie behaves so well, so gracefully, so like a movie that could have been made at any other time in the history of film… only to squander that grace with a lame, offensive, poorly-done attempt at heightening the intensity of the action at the last.

    Nearly two hours I spent drawn cheerfully into the world of the film, only to be reminded, unpleasantly so, that I was in fact sitting in a modern movie theater. Grr. It’s a good thing that the rest of the movie is so damned good that I can almost… almost… forgive the filmmakers for that one major gaffe.

    Overall, if you like period-piece swashbuckling melodrama, see Monte Cristo. If you’re into Matrix-style cyberpunk wire-fu, see something else.

  • A full decade of wedded bliss

    Ten years ago today, in a church somewhere in southeast Portland, I managed to stutter “I do” to the woman formerly known as Wendilynn Bailey in front of friends and family. Ten years later, I’m still “do”-ing.

    Over the last decade Wendi and I have spawned two of the most wonderful children ever to walk the planet, moved at least a half-dozen times, owned three vehicles (or four, if you count my Subaru), argued thousands of times, kissed and made up almost as many times as that, and generally weathered most of the things life can throw at a young couple. We’ve never been rich, we haven’t always been happy, but we’ve always been together. On brightest day, in blackest night (to borrow a phrase) our stubborn refusal to give up has seen us through to a phase in our relationship where we actually like each other all over again.

    What are we doing to celebrate, you ask? Probably just dinner and a movie. As I said, we’re not rich. Much as I’d love to do something flashy and expensive, since I lean in that direction anyway, I’ll have to settle instead for giving her the dubious gift of my continued company. Let’s hope it’s good enough for her.

    I love you, Wendi. ‘Nuff said.

  • Taking the redesign stuff seriously

    If you need proof that I’m serious about restructuring this journal system, take a peek at this page. It’s kind of mangled, and will always be in various states of “mangled-ness” while I experiment with stylesheets and the removal of table code.

    I’ve created test includes, a test stylesheet and the test document so I can use the database content of this site without breaking the main page itself. As I find tricks that can be migrated back to the main page, I will do so. (Actually I already have; witness the newly-grey search widget.)

    I’m having a lot of fun with this, and learning a tremendous amount. If all goes well, greyduck.net will be a fabulously cool website some day.

  • Behind the scenes, some prep work on the site

    In a frenzy of reading source code, I reconfigured this site to use an external stylesheet. This will allow me to experiment with a variety of different stylesheet tricks to achieve various effects.

    The idea that I can exercise more control over the elements on this page is just too attractive to let go of. I will make it work, and it’ll look damned cool.

  • Aftermath of a three-day weekend

    When there’s been a three-day weekend, all hell usually breaks loose here at Entercom Portland the day we get back to the office. Today the “all hell” consisted largely of having to go to various computers and type in short arcane commands to make everything “all better.”

    Of course, there’s also the major overhaul taking place in DubEdit room #2. There’s now an ATI All-in-Wonder card in that computer, as well as all kinds of neat audio/video cable hookup magic.

    And I’m still working on that ripping/burning/editing superbox that Nik Miles asked for. It’s almost done, honest!

  • Books, TV, computer games?

    When I was building this website, I tried to come up with better channel definitions than I had used on the old Zero site. In terms of Media Reviews, the only viable category was Books, so that was carried over while the other Media channels were dropped.

    This time around I’ve added TV and Games, and the next time I actually see a movie in the theater you can be sure I’ll add a Movies category. In the meantime, feel free to peruse the one existing entry under Games: Links LS 1999.