Author: Karel Kerezman

  • Are You Experian-ced?

    Dealing with financial stuff is already on my list of least-favorite activities, but when you pair that with a security breach at the Oregon State DMV, it’s just doubly frustrating. See, it turns out that identification information for 3.5 million Oregonians was being shuffled around on a file transfer platform called MOVEit, which recently had a series of security vulnerabilities disclosed.

    (Let’s just pretend I wrote a very lengthy rant asking why, in the name of all that’s holy, ID info for millions of citizens was being shuffled around on the Internet without being, oh, at the very least, encrypted in some meaningful fashion. It’s late and I’m tired and if I get started, before long I’ll just be keysmashing in fury. So let’s not and say we didn’t.)

    The point is, the State of Oregon has basically said, “Welp. Guess you need to start watching for suspicious activity in your credit reports. Have fun!” But what we actually did, in this household, was freeze our reporting.

    Mind you I didn’t even know that was a thing until this event. On the upside, the three credit reporting agencies seems to deal with “freezes” fairly regularly, as evidenced by the fact that all of their websites seem to lead with, “Are you here to freeze your credit reporting? Here’s a big friendly button.” It took me about forty minutes all told to get signed up at Experian, Equifax, and TransUnion… and that included some general puttering around trying to get a feel for things, not to mention some concern & annoyance over one of the services’ “security questions.

    At any rate, theoretically it should be more difficult for identity thieves to use our names to ruin our credit by doing whatever-it-is they do with the information that the State of Oregon DMV so carelessly mishandled. Yay.

  • Satisfactory – Rail Tour Video

    I put this together last weekend and eventually remembered that I should post it here:

    Please enjoy 18 minutes of a train moving along train tracks through video game scenery.

    Note that the rail network shown in this video is far from complete. There’s the planned nuclear power site along the north coast of the Rocky Desert region yet to build, never mind the expansion into the Dune Desert and south from the Oilands. But if I waited until I was “done” building new rail segments in this game, I’d never get a video made at all. So, here we are.

    As a learning experience, making this video also taught me a simpler way to “slide” text on the screen in Davinci Resolve than I’d used previously, cutting the production time on this one down considerably from what I originally expected. I’m not 100% happy with the look of the text itself, however. I think it needed more contrast on the edges to avoid readability issues on complex backgrounds.

    Anyway! Until next time!

  • Hoyt Arboretum Trip – June 2023

    I’m on vacation this week. One of my goals for this block of time off was to get out of the apartment for a bit and point my (actual, not phone) camera at some (actual, not virtual) trees and such for a couple of hours. It was too hot the last couple of days to do it, and Monday I had an appointment to keep, so today was my first chance. I got the camera charged up, threw it into the camera bag, and off I went. My chosen destination? The arboretum up at Washington Park. My chosen project? To see if the “burst mode” of my camera (a Panasonic Lumix DC-FZ80) would allow me to do hand-held photography and still get usable results better than half of the time.

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  • The State of the Gamer in Mid 2023

    I’ve had zero creative energy this year so most of my spare time is spent watching documentaries (CuriosityStream and Nebula and PBS for the win), listening to music, and playing games. Quite a bit of playing games.

    But not a whole lot of games. Just a few.

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  • Satisfactory – Right Turn, Clyde

    I wonder if anyone is going to clock that reference. Hmm.

    At any rate, I said a few days ago that I intended to come back once I had the process worked out for right-turn bypasses at railway roundabouts in Satisfactory. The idea being that there’s no point in sending the train through 270 degrees of cornering and eating up all pathway vectors if all it needs to do is “hang a right at the junction.” Minimizing the time spent in the roundabout block is good for any train which needs to utilize it.

    Let’s show off the finished product right at the start. Including the slightly janky bit just back from the center caused by (once again) siting the roundabout too close to my paired support pillars.

    So here’s how I make that happen, more or less. (Circumstances sometimes require some creative fudging. That’s the game in a nutshell though, isn’t it?)

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  • Satisfactory – Late Game Bits And Bobs

    It’s been a while since my last check-in on my ongoing train-centric Satisfactory save game, so here’s a bullet-point catch-up:

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