Category: Geekery

  • Stop Interacting With The Word Math Program

    Over on Tumblr, the “very functional webbed site” which is perpetually on the verge of falling completely apart, I don’t usually do more than reblog the occasional post, sometimes with a tag or so added, occasionally with actual commentary.

    One of the tags I use a lot lately? “#fuck genAI”

    Four rubber ducks styled to resemble boxy-type robots, in various colors.
    I would trust these duckies over the product of any given genAI algorithm.

    I recently added commentary to a post (one about the John Cena chatbot kerfuffle, if you’re curious) and thought, “You know what? I should store this on my own dingdanged website for posterity.” And so, somewhat reworked, here’s my official position on genAI garbage like ChatGPT and its ilk.

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  • Last Epoch

    So there I was, feeling like I needed to play something different. I can only do so much Warframe space ninja action at a time before I need something slightly lower paced. I’m at a tedious and frustrating part of my solo Satisfactory game and don’t want to hit burnout while also running a weekly co-op session for some coworkers. What else is on offer? Is it time to go shopping?

    I very nearly wound up buying Baldur’s Gate 3 but decided that “try a D&D game again” probably wouldn’t pan out any better than any of the previous few times, such as when I spent a few hours with Solasta. While researching BG3, however, I bumped into mention of something else: A Diablo type game (of which there are, admittedly, quite a few) that isn’t by Blizzard and isn’t a Path of Exile game and isn’t part of the now-cursed Torchlight franchise, nor is it spawned from or closely related to Titan Quest/Grim Dawn. (OK, yes, I’ve clearly tried a few of these over the years. There’s an itch which needs scratching.) After reading a couple of reviews, I decided to use the last of the “gift card” money in my Steam wallet to pick up…

    Last Epoch.

    That certainly is a distinctive type of game interface, isn’t it? I have loot drops filtered so the lowest-tiers of rarity appear just as bits of light without the name cards to reduce visual clutter.
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  • Satisfactory: Team Building Exercise

    I’ve been taking a bit of a break from my solo Satisfactory save, mainly because dealing with the logistics of nuclear power is a major headache when you have to build every last concrete foundation, conveyor belt, and hunk of machinery involved all by yourself.

    Luckily, several of my coworkers agreed to join me on a new multiplayer save.

    Satisfactory video game screenshot: In the rocky desert sits the Hub station and a couple of crafting benches. In the foreground are three pioneers (player avatars), one with a ginormous helmet, another one seated (actually disconnected from the game session).
    I didn’t even know there was a “huge helmet” option. It’s properly ridiculous, and I mean that in the best way.

    Unlike with the two-year-long multiplayer save with the kids, I’m not trying to impose any sort of restrictions on how these guys build out their projects. Huge concrete slabs hanging in the air? Fine, cool, as long as we’re getting results. And with four sets of hands (minus one of our players in the most recent session) it’s amazing how much progress you can make. We’ve gone from “nothing” to “coal power and steel production” in about six in-game hours. Never mind the mountain of research we’ve already unlocked.

    I’m having a blast, playing with people who are coming at the game from very different perspectives. We have one guy who’s roughly at my level of time spent really digging into the game, one who’s kind of a blueprint-based speed runner (I’m not judging here, I could honestly be better about using blueprints), and one who had barely touched the game at all before we started this run.

    What will we achieve? Fun, if nothing else, I hope.

  • A Hot Mess Of A Site

    Yes, I’m tinkering again. Now that I know how to make a 2-column layout in WordPress Twenty Twenty Five, I have done so. Too bad all the older stuff I used to rely upon is dead. (I mean, yes, technically I could force “classic” widgets and layouts… but for how much longer? Probably not very.)

    I’m not 100% happy with it yet but at least I have the calendar and links back, even if I have to do the links “by hand” because having the link categories configured in WordPress itself is absolutely obsolete now. Progress. Or something.

    Also, the sidebar RSS widget for bringing in my “fediverse” content won’t be coming back because the “new” widget looks awful and can’t be customized the way I need it.

    At this point I’m tempted to jump ship from WP but… I still want to be self-hosted, and what else is out there which isn’t too minimalist, is widely supported and rich with features, and will run on OpenLiteSpeed? Ha ha. Fun times.

  • Winter Anime 2025 (Nearly Over)

    A couple months ago I noted some shows that had caught my interest. Now that the season’s almost complete I have some additional thoughts to jot down about a few of them.

    Anime screenshot: Alina from "I May Be A Guild Receptionist But I'll Solo Any Boss To Clock Out On Time" in her work uniform.

    The news is mostly good. But only mostly.

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  • Satisfactory: Spiraling Into Control

    To be clear: There are videos on YouTube which can show you how to do this, but I don’t like scrolling back and forth through a video to tease out the details of a process. If you’re like me in that regard, here’s a tutorial for making a single-track train spiral structure in Satisfactory.

    Satisfactory video game screenshot: In the desert, a railway spiral to nowhere stands in mute testament to the author's desire to craft a proper tutorial document.

    Note that you can (and should) play around with materials and other design elements. Maybe you want sign-based lighting on yours? Sweet, go for it!

    Let’s get started.

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