Category: Geekery

  • Ducks: In Enamel Pin Form

    I wasn’t actually expecting them before Christmas, but here they are: The Frost Dragon Designs “Yellow Duck RPG” enamel pin set, mounted on the corkboard panel that Vyx gifted me (since she knew the pins were coming at some point).

    Twelve enamel pins mounted on a corkboard panel, four rows of three, each pin a different Dungeons And Dragons themed design (wizard, bard, various monsters, etc).

    How could I not have, right? Right. I’m glad we’re on the same page.

    Merry Christmas to all who celebrate in whatever way you choose to, and a delightful regular (if potentially off-kilter) day to everyone else.

  • Satisfactory: FICSMAS Takes Its Toll

    Well, this is moderately embarrassing.

    Satisfactory video game screenshot: A player character lays sprawled in desert sands, with an instructional message overlaid which reads, "Press RMB to Respawn."
    Insert “record scratch” meme, here.

    There I was, minding my own business, preparing a new site for a couple of electronics products (Remote Control Units and High Speed Connectors) when I saw something shiny.

    We all like shiny things, right?

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  • Satisfactory: FICSMAS 2024

    With the 1.0 release of Satisfactory comes the first “true” version of the annual FICSMAS event. The inaugural rendition came in December of 2020, right at the time I’d just bought the game… which made for a slightly odd first impression, indeed. The developers tinkered with it a bit once or twice since then but mostly it was just a low-priority side-project amusement for the team.

    This “northern lights” effect is a new addition for 1.0, and I love it. I want it all year ’round, now.

    Now, though, it’s fully fleshed out and polished to a higher sheen. Let’s get into it.

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  • Satisfactory: Water Reclamation

    Satisfactory: Water Reclamation

    When you break past the point of sending the Phase 3 shipment up the Space Elevator in 2024’s Golden Joystick Award Game-of-the-Year-winning Satisfactory, what you’ve mainly done is unlocked the twin titans of the mid-to-late game: Aluminum and Uranium. I have a couple of posts about nuclear power in the archives, and yes I’ll need to revisit that topic at some point because things have changed with the advent of Version One Point Oh. Today, however, I want to talk about waste water reclamation, a key part of the Aluminum production process.

    Let’s get into it.

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  • Another New Look: 2025

    Things look a bit odd over here, don’t they? No two-column layout, no randomized header image (yet, maybe).

    Here’s the thing: Hemingway was a very good website theme, I liked most everything about it, but it’s long in the tooth and was eventually going to become fully obsolete. The inevitable march of technology, or something. So upon the advice of professional website designers, I’m… using the new Twenty Twenty Five default WordPress theme.

    (And yes, using WordPress is a fraught choice in and of itself nowadays, for certain reasons we’re not going into at the moment. At least I’m self-hosted.)

    I have a lot of fiddling and fussing to do, so expect things to look a bit odd for a while. Or, like, forever, depending.

    Wish me luck making sense of this bold new scheme.

  • Satisfactory: Waste Management

    The core focus of Satisfactory is on automating the production of things. Iron products, steel products, aluminum products, all of these things need factories to extract the raw materials and turn them into fun and useful objects. In the process, however, you end up with leftovers and other unwanted fillers of inventory, such as plant matter and the remains of hostile creatures. Once you’re past the early game stages and no longer need biological gunk to power your empire, nor do you need spare ingots and whatnot, what do you do?

    You sink them for Awesome Shop tickets, of course. And the best way to do that is with a fully automated waste management factory.

    I later changed the sign’s text to “Trash 4 Tix” because I’m clever like that. Also please note that this bin faced the wrong direction at the time of this screenshot. Whoops.

    I completed such a build this weekend, and here’s how it went:

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