Month: May 2026

  • Satisfactory: UA Nuclear Project pt3

    Third verse, same as the… second?

    The acid delivery and water recycling pipework comprises most of the visible change from last Sunday to this.

    A quick update this week: I got a bunch of pipes and belts run, the two acids are in production, and the machinery for handling nuclear waste is all in position and powered up. I just need to, you know, finish all the rest of the belting. Then actually build the uranium processing assembly lines and the nuclear power generators. Trivial stuff like that.

    So… maybe by next weekend, but more likely the weekend following, I’ll have something worth showing off. Right now the project looks more-or-less like it did a week ago because the bulk of my work on the project during the last 7 days was under-floor belting and such.

    We’re getting there… eventually!

  • Satisfactory: UA Nuclear Project pt2

    Technically, in this game, making a nuclear power plant is easy.

    This isn’t even halfway done. Oh goodness, no.

    Making a nuclear power plant that doesn’t accumulate an ever-growing amount of uranium fuel waste is much, much more complicated.

    (more…)
  • Satisfactory: UA Nuclear Project pt1

    Whoopsiedoodle, I ran out of prerequisite projects to build before I could commence construction on the Upend Away save’s nuclear power plant.

    And all it took was adding half-again my previous amount of aluminum ingot production and turning some waste petroleum product into rubber!

    Guess I need to build a nuclear power plant now.

    (more…)