Month: December 2024

  • Satisfactory: FICSMAS 2024

    With the 1.0 release of Satisfactory comes the first “true” version of the annual FICSMAS event. The inaugural rendition came in December of 2020, right at the time I’d just bought the game… which made for a slightly odd first impression, indeed. The developers tinkered with it a bit once or twice since then but mostly it was just a low-priority side-project amusement for the team.

    This “northern lights” effect is a new addition for 1.0, and I love it. I want it all year ’round, now.

    Now, though, it’s fully fleshed out and polished to a higher sheen. Let’s get into it.

    (more…)
  • Halfway Ninja

    There comes a point in every major product migration (and let’s not talk about the fact that this is the second of this exact kind of migration we’ve done in six years) when you’re fully in the thick of it and you realize that you’re at that magical, meaningful turning point: There are more of [thing] in the new system than remain in the old system.

    We hit that point today in our migration from ConnectWise Automate to NinjaOne. 1200+ agents in the latter, fewer than 1200 remain in the former. (And it’s a safe bet that some of those 1100-or-so are zombie agents which haven’t checked in for a while, and many of those probably won’t before this is all over. Oh well!)

    Considering that I’ve been the one doing 99% of the work, I’m glad to see that this project is finally on the downslope. Hopefully by the end of January it’ll be finished. Mind you… we have our several largest and most finicky clients remaining to move. Starting with any of them simply wasn’t an option. So, here comes some real fun.

    Still. It feels good to hit this milestone.