I’m reasonably certain that even the “invisible man in the sky” believers among my (tiny, tiny) readership will find this webcomic entry worth a chuckle or two.
(Tip of the hat to Jack Cluth for the find.)
I’m reasonably certain that even the “invisible man in the sky” believers among my (tiny, tiny) readership will find this webcomic entry worth a chuckle or two.
(Tip of the hat to Jack Cluth for the find.)
Granted, I’m not sure that all of these games are actually brand new, but I’d not played them before… and after last weekend there’s one I won’t ever play again either. So here’s how Sunday night went down:
Formula D – I’m glad we started with this. Sure, I don’t drive. Sure, I have generally terrible luck with die rolls. I don’t care: The Beginner and Advanced rules renditions of the game we played were a complete hoot. The game board is a circuit track (one of two selections, flip the huge two-piece board over for the other track) with two or three lanes of car-piece-sized rectangles marked along, and red-lined corners that you’re required to stop within a certain number of times or face penalties. Too many of those penalties and you’re out of the race. The skill comes in when you decide carefully which gear, each corresponding to an X-sided die with a limited range of numbers, you want to shift into at every turn (pun intended). Fun, fun, fun. I want to play it again.
Modern Art – The goal here is to both sell and buy pieces from a limited number of paintings by five different artists in such a fashion that you end up with the most money at the end. Usually the trick is to have the most valuable paintings at the end of each of the four rounds of play, but you can win by being the person who sold someone else those paintings at a high enough price. I tend to detest “bidding” games, but this one’s a pleasant surprise. I recommend it as an occasional bit of fun. The rules aren’t too complex, though the concept takes a few minutes to grasp.
Acquire – Take the worst elements of Monopoly and Scrabble, combine them in such a way that you have to be able to track a half dozen or more metrics in your head to stay competitive, and season with a bit of “luck of the draw.” Bonus points if you end up competing against a known card-counter, but I can’t imagine this game being fun even among purely casual gamers. Hated it. Lots.
Wonderduck received one of the niftiest damned Christmas presents I’ve ever read about. Don’t believe me? Well, feast your eyes upon the Rubber Duck Factory.
See what I mean?
It’s not every day you find something that’s artsy, geeky and historically relevant all at once, but PICOL’s “History of the Internet” video is just such a thing. Spend eight minutes and learn something, won’t you?
(This entry is not being cross-posted to LiveJournal on account of good old El Jay being offline for some reason. Their loss, I figure.)
Whoops. Another week went by without posting. Bad habit, that.
I’m brainstorming some ideas for things to do which will keep me posting more often, but at the moment nothing’s finalized. We have some of the pieces for the “live action image macro” project, but I think I’ll need another idea or two in order to provide more posting fodder. What with my operating budget being slashed drastically by the insurance rate increase, the more fun I can have at home on the cheap, the better.
Oh, and in case you want to see the completed entries from the doomed MotiVent Calendar project… I’ve put them into the Gallery for safe keeping, attribution be damned. (Yes, even the Caturday poster that almost nobody has seen before.) It’ll be just one more reason that I’m going to hell, I suppose.
I wouldn’t say that I’m addicted to my Twitter account, nor would I say that I can quit any time I want. After all, it’s one of the best tools available to me for staying in touch with friends whether I’m in front of a computer screen or out-and-about, so until something genuinely better comes along (or it gets bought out by some corporate behemoth and subsequently trashed) I’ll be sticking with Twitter for the time being.
Yes, I’ve heard of the telephone. I just don’t like talking on the damned things.
Anyway. Short of refreshing the Twitter webpage every few minutes, and since the IM integration has gone the way of the dodo bird, a desktop application seems like a useful way to manage one’s Twitter interactions. I’m a big, big fan so far of Twhirl… and now, thanks to these instructions, I can run Twhirl under Kubuntu (the current Linux installation on my laptop).
I suppose that I’ll miss seeing the Fail Whale…
No, on second thought, I won’t.